About Us

License, Credits, Privacy Policy

Browse Topics


VividGraph

License

VivdGraph is a proprietary software created by VividRealm Inc. The VividGraph Visualization platform is free to use by anyone. Levels of access to features and functionality is determined by the VivdGraph Membership Levels. Find the End User License Agreement (EULA) with VividRealm Inc below:



  • EULA
  • Website vividgraph.com

    License

    The VividGraph website is licensed under Creative Commons Attribution.
    Website content, unless otherwise specified is qvqilqvle to share and use under the Creative Commons Share-Alike License.
    Creative Commons License
    Attribution:VivitGraph – www.vividgraph.com


    Your Artwork

    Your sole property.

    Everything you create with the VividGraph software is your sole property.
    Membership Levels allow you to control the level of restriction
    that can be applied to your visualizations and any resource libraries you create.

    Your VividGraph Public information

    VividGraph Certificate , Profile, ID

    VividGraph Members have some public informastion- that is :
    - their email;
    - their ID- genereted when VG profile is created;
    - their Public Key - used from other member to encrypt/restrict
    Resources and Visualizations only for concrete members.
    Decryption/open of those resources could be done only with
    Private Key of the member - which ALL the time been hold only by him/her.

    Documentation

    Not currently available

    VividGraph Visualization platform documentation of the all elements, workflows and work aspects is under development.
    The full documentation with supported tutorials and examples will be available with the first BETA version at the end of November 2023.

    Licenses

    License details
    Vividgraph uses libraries created by third-party developers in select modules.
    We thank these developers for their brilliant work.
    Those libraries are licensed under different license agreements.
    Below find each library and the corresponding license listed below:



    Library Name

    Description

    License

    Web Address

    Qt

    Qt is cross-platform software for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms

    Commercial

    https://www.qt.io/

    Yocto/GL

    Yocto/GL is a collection of small C++17 libraries for building physically-based graphics algorithms released under the MIT license. Yocto/GL is written in a deliberately data-oriented style for ease of development and use.

    MIT license

    https://xelatihy.github.io/yocto-gl/yocto/yocto_trace/

    mypaint
    libmypaint

    the brush library used by MyPaint. A number of other painting programs use it too.

    Copyright (C) 2008-2011 Martin Renold and contributors

    https://github.com/mypaint/libmypaint

    qtmypaint

    qtmypaint is an interface to help integrate the libmypaint brush engine library within your Qt based applications.


    BSD-3-Clause license

    https://github.com/mypaint/libmypaint

    SQLite

    SQLite is a C-language library that implements a small fast self-contained high-reliability full-featured SQL database engine. SQLite is the most used database engine in the world. SQLite is built into all mobile phones and most computers and comes bundled inside countless other applications that people use every day.


    Public Domain

    http://www.sqlite.org/

    ImGui

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. It is fast, portable, renderer agnostic, and self-contained (no external dependencies).

    MIT license

    https://github.com/paceholder/nodeeditor

    NodeEditor

    NodeEditor is conceived as a general-purpose Qt-based library aimed at graph-controlled data processing. Nodes represent algorithms with certain inputs and outputs. Connections transfer data from the output (source) of the first node to the input (sink) of the second one.

    BSD-3-Clause license

    https://github.com/paceholder/nodeeditor

    OpenCV

    Open Source Computer Vision Library


    BSD-3-Clause license

    https://opencv.org/

    Anti-Grain Geometry

    2D rendering graphics library written in C++. It features anti-aliasing and sub-pixel resolution.


    BSD-3-Clause license

    https://github.com/ghaerr/agg-2.6

    Qt-Color-Widgets

    Color-related widgets


    LGPLv3+

    https://gitlab.com/mattbas/Qt-Color-Widgets

    Privacy Policy

    We are committed to maintaining the accuracy, confidentiality, and security of your personally identifiable information ("Personal Information"). As part of this commitment, our privacy policy governs our actions as they relate to the collection, use and disclosure of Personal Information. Our privacy policy is based upon the values set by the Canadian Standards Association's Model Code for the Protection of Personal Information and Canada's Personal Information Protection and Electronic Documents Act.
    1. Introduction
    We are responsible for maintaining and protecting the Personal Information under our control. We have designated an individual or individuals who is/are responsible for compliance with our privacy policy.


    2. Identifying Purposes
    We collect, use and disclose Personal Information to provide you with the product or service you have requested and to offer you additional products and services we believe you might be interested in. The purposes for which we collect Personal Information will be identified before or at the time we collect the information. In certain circumstances, the purposes for which information is collected may be clear, and consent may be implied, such as where your name, address and payment information is provided as part of the order process.


    3. Consent
    Knowledge and consent are required for the collection, use or disclosure of Personal Information except where required or permitted by law. Providing us with your Personal Information is always your choice. However, your decision not to provide certain information may limit our ability to provide you with our products or services. We will not require you to consent to the collection, use, or disclosure of information as a condition to the supply of a product or service, except as required to be able to supply the product or service.


    4. Limiting Collection
    The Personal Information collected will be limited to those details necessary for the purposes identified by us. With your consent, we may collect Personal Information from you in person, over the telephone or by corresponding with you via mail, facsimile, or the Internet.


    5. Limiting Use, Disclosure and Retention
    Personal Information may only be used or disclosed for the purpose for which it was collected unless you have otherwise consented, or when it is required or permitted by law. Personal Information will only be retained for the period of time required to fulfill the purpose for which we collected it or as may be required by law. [If applicable, include a description of any parties with whom you may share Personal Information.]


    6. Accuracy Personal Information will be maintained in as accurate, complete and up-to-date form as is necessary to fulfill the purposes for which it is to be used.


    7. Safeguarding Customer Information Personal Information will be protected by security safeguards that are appropriate to the sensitivity level of the information. We take all reasonable precautions to protect your Personal Information from any loss or unauthorized use, access or disclosure.


    8. Openness
    We will make information available to you about our policies and practices with respect to the management of your Personal Information.


    9. Customer Access
    Upon request, you will be informed of the existence, use and disclosure of your Personal Information, and will be given access to it. You may verify the accuracy and completeness of your Personal Information, and may request that it be amended, if appropriate. However, in certain circumstances permitted by law, we will not disclose certain information to you. For example, we may not disclose information relating to you if other individuals are referenced or if there are legal, security or commercial proprietary restrictions.


    10. Handling Customer Complaints and Suggestions
    You may direct any questions or enquiries with respect to our privacy policy or our practices by contacting:


    VividRealm Inc.
    Oakville
    L6H6J6
    Ontario
    Canada


    Additional Information

    Cookies

    A cookie is a small computer file or piece of information that may be stored in your computer's hard drive when you visit our websites. We may use cookies to improve our website’s functionality and in some cases, to provide visitors with a customized online experience. Cookies are widely used and most web browsers are configured initially to accept cookies automatically. You may change your Internet browser settings to prevent your computer from accepting cookies or to notify you when you receive a cookie so that you may decline its acceptance. Please note, however, if you disable cookies, you may not experience optimal performance of our website.

    Other Websites

    Our website may contain links to other third party sites that are not governed by this privacy policy. Although we endeavour to only link to sites with high privacy standards, our privacy policy will no longer apply once you leave our website. Additionally, we are not responsible for the privacy practices employed by third party websites. Therefore, we suggest that you examine the privacy statements of those sites to learn how your information may be collected, used, shared and disclosed.

    Visualizations by

    VividGraph

    The VividGraph Visualization platform is designed and developed by VividRealm Inc.
    VividRealm Inc. is a small startup created with enthusiasm and a vision for reinventing
    how people make and consume visual and creative content.
    VividRealm Inc. is not backed by any venture capital funds and
    solely relies on your membership and donations to continue to develop VividGraph.

    Based in Ontario, Canada.

    Phone: +1 647-818-2073
    Email: vividgraph@protonmail.com


    Julian Michailov

    CEO/Founder

    Masters in Finance
    Programer for more then 20 years.
    For any inqueries please contact on:
    julian.michailov@protonmail.com

    Violet Juliano

    Director

    Master in Architecture
    Render enthusiast for 10 years.
    For any inqueries please contact on:
    violet.juliano@protonmail.com